Our photogrammetry system has been meticulously optimised to capture pore-level detail in geometry and textures.
Photogrammetry Scanning in the Mimic Studio, Berlin
Mimic x Scanning
HEAD SCANS
Head scan
- greyscale, with textures
BODY SCAN
Body scan
- nude in Apose (greyscale, with textures, a turntable and detail shots)
- with clothes in Apose (greyscale, with textures, a turntable and detail shots)
- with clothes in dynamic pose (greyscale, with textures, a turntable and detail shots)
OBJECT SCANNING
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We also offer scanning processing and clean-up services.
Scanning and cleanup for Valentino campaign
Scan Clean-up
BASIC CLEAN-UP
- Cleaned mesh and colour map
- Ztool with subdivisions
- Raw and undistorted photos
ADVANCED CLEAN-UP
- Full retopology of cleaned scan, with retpologised clothing, body and accessories
- Eye, lashes, tongue, teeth and mouthbag geometries
- Cleaned Diffuse Map, Normal Map, Glossiness or Roughness Map and Ambient Occlusion Map
- Raw uncleaned obj and diffuse map
- Ztool with subdivisions
- Raw and undistorted photos
CLOTHING AND ACCESSORIES
- Basic clean-up
- Advanced clean-up
We produce photo-realistic
results whether your character
is developed from a scan, reference images or
concept art.
Kendall Jenner, developed from reference photos
MODELLING / TEXTURING
- Characters built from photo references
- Characters from concept art
- Creatures and cartoons
- Hair modelling and texturing
- Clothing, acessories and objects
Facial rigging technology is one of our greatest strengths, creating an optimised foundation for realistic facial animation
Mimic rigging demonstration
RIGGING
- Facial rigging (with blendshape numbers and quality levels)
- Wrinkle maps
- Body rigging (basic and advance)
- Hair rigging (bone-based and dynamic)
- Cloth rigging (bone-based and dynamic)
- Creature rigging
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Equipped with state-of-the-art motion capture technology, Mimic offers world-class production and post-production services.
Motion Capture in the Mimic Studio, Berlin
MOTION CAPTURE
- Body and Facial motion capture with Optitrack
- Body and Facial motion capture with Xsens suits
- Fingers tracking using Manus Gloves
Our skilled artists have provided body animation for the most complex movements - from swimming and flying, to object interactions and finger animations.
Mimic Animation Demo Reel
ANIMATION
- Simple Performance including standing, looking around, idle actions, characters not interacting and more (Pre-clean -> Basic clean -> Advanced clean)
- Normal Performance including walking, jumping, characters interacting and more (Pre-clean -> Basic clean -> Advanced clean)
- Dynamic Performance including Acrobats, rolling on ground, characters hugging/fighting and more (Pre-clean -> Basic clean -> Avanced clean)