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we make digital humans
Naomi Campbell developed from reference photos

Photo-realistic results through 3D Character Modeling whether your character is developed from a scan, reference images, or concept art.

Naomi Campbell, developed from reference photos

Modeling & Sculpting

Ronaldo 3D model

FACIAL & BODY MODELING

Our 3D modelling services can begin either with or without RAW scan data.

 

When we develop a 3D character from scan data, we retopologize the model to reduce topology count and optimize playback potential. The next step is to clean the data, producing pore-level sculpts and an accurate likeness.

 

In the event that a scan is not possible, we can accurately create your 3D character using reference pictures or concept art. The final result produced through our 3D Character Modeling process is as believable and realistic as if a scan had been conducted.

Textures & Maps

REALISTIC SKIN TEXTURES

The accurate creation of details such as pore definition, sweat, and natural blemishes is at the heart of realism in 3D, and it is this artistry that we have refined over the years at Mimic Productions.

Our 3D Texturing Services include the full development of realistic skin textures, both with and without the use of a 3D scaanner. This ensures our clients can expect realism in fictional or even deceased 3D creations. We also specialize in producing textures from scratch, which can include enhancements like aging, de-aging, facial hair, or scars.

Our 3D Texturing Services include detailed texture maps, ensuring lifelike skin and features for any project, from entertainment to virtual simulations.

Texture and Maps
3D texture Maps

3D TEXTURE MAPS

3D Textures are essentially made up of a series of flat images, called “Maps,” which, when layered and “wrapped” around the model, create a 3D textural effect.
 

Some texture maps include:

  • Normal Maps – Creates light reflections on the model based on geometry.

  • Displacement Maps – Creates folds and wrinkles on the skin that cannot be achieved by the existing geometry.

  • Diffuse (Colour) Maps – Adds realistic color tones to the surface of the model.

  • And many more…

 

We currently work with normal maps, displacement maps, specular maps, gloss maps, depth maps, and ambient maps. Our 3D modeling services ensure we can advise you on the maps necessary for your 3d character, depending on your aesthetic goals and technical requirements.

Next service

Rigging

femaleDisplay_rendered_maps.tiff
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