Project Details

The Hunger Games: The Ballad of Songbirds & Snakes - Digital Animal Asset
Mimic Productions partnered with Film Service Babelsberg to provide crucial high-fidelity 3D scanning and asset processing for the feature film The Hunger Games: The Ballad of Songbirds & Snakes. Our team successfully captured the anatomy of a canine performer named Demeter, generating a production-ready digital double featuring detailed modeling, texturing, and blendshape modeling for seamless integration into the film’s complex visual effects.
Overview
Working on the set of The Hunger Games: The Ballad of Songbirds & Snakes at Babelsberg Studio, Mimic Productions executed a pivotal 3D scanning session for the character asset codenamed 'Demeter'. This collaboration with Film service Babelsberg ensured that a challenging animal subject—a dog—was captured with absolute fidelity. The resulting digital double was engineered to meet the stringent quality requirements of a major theatrical release, providing the filmmaking team with a high-resolution, manipulable asset for dynamic VFX sequences.

Campaign Experience

The project required Mimic Productions to execute specialized 3D scanning on an animal performer named Demeter, ensuring every nuance of the canine's fur and physical form was captured accurately for the creation of a high-fidelity digital double for The Hunger Games: The Ballad of Songbirds & Snakes.
Our team utilized advanced blendshape modeling techniques on the animal's digital double to facilitate nuanced facial expressions and physical deformation, which are critical for delivering emotional and realistic performance required of the VFX asset in the dystopian environment of Panem.


By delivering a fully processed and production-ready digital double, including detailed modeling and texturing, Mimic Productions provided the VFX partners on The Hunger Games: The Ballad of Songbirds & Snakes with a robust asset that saved significant time in the post-production pipeline.
Mimic’s Contribution
Mimic’s Contribution 3D Scanning We conducted the initial high-resolution, on-set 3D scanning of the canine performer, Demeter. This crucial process captured the raw geometric and photographic data required to begin the development of the animal's photorealistic digital double for the film.
Modeling and Texturing Following the acquisition, Mimic Productions handled the rigorous processing, including mesh cleanup, high-detail modeling, and final texturing. This step ensured the digital double was an exact likeness of the live animal, translating real-world surface detail into a cinematic VFX asset.
Blendshape Modeling To guarantee the digital double could articulate necessary movements and expressions in the final shots of The Hunger Games: The Ballad of Songbirds & Snakes, our artists created intricate blendshape models. This technique is vital for providing animators with the tools needed for lifelike and expressive animal VFX performance.
Watch & Behind‑the‑Scenes
Credits
Client:
Film service Babelsberg
Mimic Role
Creative Partner:
N/A
Technology Partners
3D Scanning
Modeling
Texturing
Digital Double
3D Scanning
Modeling
Texturing
Platform
N/A
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