Founded in 2012,
we make the world's most realistic digital characters
for all industries and imaginations.

Mona Lisa, brought to life

Our film-quality motion capture is optimised for
cutting-edge, real-time performance.

The Matrix Awakens: An Unreal Engine 5 Experience
Produced By: Epic Games
Credit: Motion Capture
 

We tailor our services to accommodate all existing and emerging industries

With over 150 projects world-wide, we are the premium global partner in character creation.

Naomi Campbell digitised for Burberry by Frederick Heyman.

SERVICES

 

Scanning

3D Photogrammetry scanning for the face, body, expressions and objects

Hair/Cloth

Quality 3D cloth and hair production, including modelling, texturing and dynamic simulations

Model/Texture

High quality character modelling and texturing, from scans, reference images or concept art

Realtime Assets

Optimised character assets for real-time integration and performance.

Rigging

High fidelity blend-shape facial rigging, body rigging and dynamic cloth/hair rigging.

Rendering

Shading, Lighting, Camera Animations and Rendering for final production.

Motion Capture

Opitrack and Xsens body motion capture services, as well as facial motion tracking.

Volumetric Capture

Custom built 4D capture system for industry premium videogrammetry solutions.

Animation

Dynamic motion capture animation clean-up and key framing, for the face and body.

Deep Fake

Head tracking, AI training for creating photorealistic digital doubles.

From scanning to rigging, and motion capture to animation, we offer the full character-creation pipeline under one roof. 

Character Morph for a Character Creation Toolkit

Equipped with state-of-the-art motion capture technology, Mimic offers world-class production and post-production services.

The Matrix 4 Motion Capture in the Mimic Studio, Berlin
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Our photogrammetry system has been meticulously optimised to capture pore-level detail in geometry and textures.

Photogrammetry Scanning in the Mimic Studio

We provide world-class blendshape-based rigging systems optimised for your character's performance.

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Best 3D Animation and Mocap Studio 2021
Best 3D Animation Studio 2020
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Motion Capture Studio of the Year 2020
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German Business Award 2019
Media Innovator
Award 2019
Prestige Awards
2019
Golden Panda
Award 2019
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Mimic was founded in 2012 by 3D veteran, David Bennett, who pioneered facial motion capture during his career in the feature film industry.

Our founders credits include the block-buster movie, Avatar
 

Our international team of specialist artists and technicians work within a creative, historical hub in central Berlin.

The Mimic Studio in central Berlin

CONTACT US