BODY MOTION CAPTURE + ANIMATION
OPTICAL BODY MOCAP
Motion-capture - or performance capture - greatly simplifies the process of capturing movement, by recording the position of optical markers placed on your actor and faithfully transporting this data onto a 3D skeleton. This information is then re-targeted onto the 3D character of your choice, essentially giving organic movement to a digital being.
Our high fidelity Optical Motion Capture System, can capture high-speed performances, perfect for sports, action or dance sequences. Our reliable systems allow you to forget about the technology and focus solely on your performers, with the assurance that what you see is what you will get. Our OptiTrack system composed of high-speed cameras will track their every move and deliver you very accurate and convincing data, faithful to the performance.
Our OptiTrack mocap system in action!
REALTIME, MARKERLESS BODY MOCAP
If you have a project which requires real-time body performance capture, such as a hologram or live projection, we'd be happy to assist you. Mimic can offer the technical and creative solutions to ensure that your live 3D performance is of the utmost quality. Our services include pre-production testing, system set-up, technical support and facilitation at the main event.
Our skilled artists have provided body animation for the most complex movements - from swimming and flying, to object interactions and finger animations. We offer services in the "clean-up" of mocap data, or key-framing. We are equally experienced in both processes, ensuring an efficient process and effective final result.
OUR MOTION CAPTURE STAGES
Wide-angle high-speed Prime 17W cameras
Up to 360 frames per second
Large capture spaces of 100 to 200 m², from a white-wall studio to a vast warehouse
Multiple actors tracked simultaneously and interacting with one another
Up to 16 rigid bodies (balls, swords, etc.)
Real-time preview of the performance on your 3D character
Reference recordings of the session using HD video cameras
Fully portable system and adaptable to any location
Final quality matching the standards of AAA games and Hollywood movies