3D Hair + Clothing

RIGID + SIMULATED 3D HAIR

There are three different strategies used to model and animate hair. The first is Hair Simulation, which is used to create life-like, dynamic hair and is commonly used in high-end animated films. The second strategy is Bone-Driven Hair, where visually the hair does not flow as naturally, and the final strategy is Non-Dynamic Hair (Rigid Skin Binding) which can be described as short, solid hair which is defined by a hair-like texture. We are experienced in all three strategies, so depending on your vision, budget and time frame we'd be happy to advise and create your ideal 3D Hair solution.

RIGID + SIMULATED 3D CLOTHES

Like 3D Hair, digital cloth also can be created using two differing strategies.  Cloth Simulations create animated clothes which move and flow like natural fabric, where as Rigid Cloth (commonly called Smooth Skin) is a technique in which weighs the clothes directly to the “bones” (animation rig) of the body meaning that the clothes essentially move as the body does. Mimic is experienced in both services and is happy to advise as to which strategy would most likely suit your project.

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Real-Time

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To complement our photo-real avatars, we have developed a robust pipeline in dynamic cloth and hair simulations.

Dynamic cloth in real-time performance with DJ Yellock

Mimic Productions is a Berlin-based 3D studio specializing in Character Creation, Scanning, Motion Capture and Animation 

+49(0)30 466 05 444

MP Mimic Productions GmbH

Gericht Strasse 35

13347 Berlin

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© MP Mimic Productions GmbH 2020

Registered in the commercial register of the Charlottenburg Magistrate's Court

Registration Number: HRB 151809

VAT Number: DE290504486

Managing Directors: David Bennett & Hermione Mitford

we make digital humans